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Ambusher

The ambusher is an eyeless carnivorous creature that has nothing to do on your everyday space station. And yet here it is. It hunts with smell and a sonar-like sense. It mainly operates as a quadruped but rises to it's hind legs to show dominance and when it uses it's front claws to slash.

My goal with this project was to learn more about creating scenes from start to finish in Unreal. The scene is supposed to mimic what a game could look like. Inspiration came mainly from DOOM 2016. I learned soo much during the journey and I had a great time =)

Main shot.

Main shot.

Dental hygiene is of highest importance!

Dental hygiene is of highest importance!

These are the props that build up the environment. I tried to use as few as possible without compromising quality.

These are the props that build up the environment. I tried to use as few as possible without compromising quality.

This was my initial concept. The tail was later removed.

This was my initial concept. The tail was later removed.

Color study and to explore what it looks like with it's mouth closed.

Color study and to explore what it looks like with it's mouth closed.